Dnd sane prices - Price (per Sane Prices) 1,500 gp. More details on the Goggles of Night can be found at www.dndbeyond.com. Goggles of Night Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a Goggles of Night, auras include:

 
Sane Magical Item Prices was used as a starting point for pricing, but ongoing adjustments are being made to the pricing, and additional items continue to be added to the lists. Source Books: DMG – Dungeons and Dragons Dungeon Master’s Guide FTD – Fizban’s Treasury of Dragons GGR – Guildmasters’ Guide to Ravnica . Butterbean the boxer

The Sane Magical Prices pdf that you may well have seen doesn't price them, because they have the potential to break bounded accuracy. I agree, in so far as I think the cost should not be money, it should be something more interesting; something that the character would hate to give up but would give up for the extra power the manuals give. Feb 10, 2024 · PDF. $2.99. $2.99. Average Rating (250 ratings) The Discerning Merchant's Price Guide is an organizational tool for magic items & pricing. It groups magic items together into categorical tables: melee weapons, armor, staffs, rings, and so on, similarly to how items were laid out in 3.5e. This should help DMs know exactly where to look and what ... Aug 2, 2018 · The source 'Sane Magical Prices' by Saidoro lists prices for many of the magic items found in the DMG, but the Tomes are inexplicably omitted. The suggested prices for a 'Very Rare' item in the DMG can range anywhere from 5001-50000 gp. Are there any prices listed in another supplement, perhaps? Price (per Sane Prices) 4,010 gp. More details on the +2 Shortsword can be found at www.dndbeyond.com +2 Shortsword Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a +2 Shortsword, auras ...Today’s #Shorts Dungeon Master Tip for Dungeons and Dragons is to check out Sane Magical Item Prices for when you need to come up with prices for your magic ...Price by Rarity 2,000 - 20,000 gp. Sane price: Screw you, pay me. Literally not worth wasting an attunment slot on, not worth 20K, not worth 2K, not worth 200gp. I'll pay 50gp …Semako • Why does the Oathbow still only cost 3500 / 5250 gold? It is insanely powerful as a boss-killer weapon. Free advantage and +3d6 damage per hit is more than some …Apr 28, 2023 · MwaO said: Given how exponential treasure is in 5e, there really isn't a sane magic item pricing that's possible — hoards go from 3k in 5-10 to 30k from 11-16 to 300k in 17-20... i.e. any remotely sane pricing for items in 5-10 tier = crazy cheap in 11-16 tier. Only if your DM isn't a cheapskate. The general expected wealth in 5E seems to ... Someday, hopefully, maybe I might get through all the things on my to-do list. We'll see. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. Quickly create shops and share the price list with your players.I’m looking for a good alternative resource that prices magical items, because “Sane Magical Item Prices” is starting to seem less than sane to me. A lot of it seems fine, but it also has a lot of crazy outliers. Like the Weapon of Warning, which is an Uncommon weapon priced at 60,000GP!Use the Magic Item Base Prices and Magic Item Offer tables to determine the sale price. Magic Item Base Prices Rarity. Base Price * Common 100 gp Uncommon 400 gp Rare 4,000 gp Very rare 40,000 gp Legendary 200,000 gp *Halved for a consumable item like a potion or scroll Magic Item Offer Check Total Offer 1–10 50% of.Rarity Character Level Bonus Value; Common: 1st or higher-50-100 gp: Uncommon: 1st or higher-101-500 gp: Rare: 5th or higher +1: 501 -5,000 gp: Very rare: 11th or higher Mantle of Spell Resistance. Wondrous Item, rare (requires attunement) You have advantage on saving throws against spells while you wear this cloak. Notes: Advantage: Saving Throws, Warding, Outerwear. Item Tags: Warding Outerwear. Basic Rules, pg. 180.Relevant Page Number. 188. Price Range (per DMG) 5,001 - 50,000 gp. Price (per Sane Prices) 180 gp. More details on the Potion of Invisibility can be found at. Potion of Invisibility Details.170. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 5,050 gp. More details on the Flame Tongue Greatsword can be found at. Flame Tongue Greatsword Details.Sane Magical Item Prices was used as a starting point for pricing, but ongoing adjustments are being made to the pricing, and additional items continue to be added to the lists. Source Books: DMG – Dungeons and Dragons Dungeon Master’s Guide FTD – Fizban’s Treasury of Dragons GGR – Guildmasters’ Guide to Ravnica Price (per Sane Prices) 1,500 gp. More details on the +1 Shield can be found at www.dndbeyond.com +1 Shield Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a +1 Shield, auras include:This is an implementation of the Sane Magical Item Prices PDF ( https://www.reddit.com/r/dndnext/comments/3dzvsq/sane_magical_item_prices_now_in_convenient_pdf/ ) for ...Gamechanging. Relevant Page Number. 202. Price Range (per DMG) 5,001 - 50,000 gp. Price (per Sane Prices) 95,500 gp. More details on the Staff of Power can be found at. Staff of Power Details.Pole of Angling. Wondrous item, common. Weight: 2 lb. Estimated Value (Sane Cost Guide): 30 gp. DMG Value: 50 gp - 100 gp. While holding this 10—foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10—foot pole.The Sane Magical Prices pdf that you may well have seen doesn't price them, because they have the potential to break bounded accuracy. I agree, in so far as I think the cost should not be money, it should be something more interesting; something that the character would hate to give up but would give up for the extra power the manuals give.Mar 4, 2020 ... ... prices in the DMG bother me so much. And the Sane Magical Prices aren't much better. I understand the appeal of trying to figure out how ...I went and imported the Sane Magical Item Prices excel sheet into Notion along with DnDBeyond item links. See below for the template link Notion Sane…Use the Magic Item Base Prices and Magic Item Offer tables to determine the sale price. Magic Item Base Prices Rarity. Base Price * Common 100 gp Uncommon 400 gp Rare 4,000 gp Very rare 40,000 gp Legendary 200,000 gp *Halved for a consumable item like a potion or scroll Magic Item Offer Check Total Offer 1–10 50% of.levels 5-10: 500 gp plus 1d10 x 25 gp normal starting equipment. levels 11-16: 5,000 gp plus 1d10 x 250 gp two uncommon magic items, normal starting equipment. levels 17-20: 20,000 gp plus 1d10 x 250 gp, two uncommon magic items, one rare item, normal starting equipment. Your characters have as much gold as the DMG expects a level 17 character ... Semako • Why does the Oathbow still only cost 3500 / 5250 gold? It is insanely powerful as a boss-killer weapon. Free advantage and +3d6 damage per hit is more than some …levels 5-10: 500 gp plus 1d10 x 25 gp normal starting equipment. levels 11-16: 5,000 gp plus 1d10 x 250 gp two uncommon magic items, normal starting equipment. levels 17-20: 20,000 gp plus 1d10 x 250 gp, two uncommon magic items, one rare item, normal starting equipment. Your characters have as much gold as the DMG expects a level 17 character ... Vendor Shops. Many bazaars and merchant quarters contain a variety of small vendors and traders, usually selling goods from small storefronts or stalls. They sell everything from baked goods to trade goods. Product inventory, pricing and details for shops, vendors, traders and merchants in D&D 5e role playing games.159. Price Range (per DMG) 101 - 500 gp. Price (per Sane Prices) 3,500 gp. More details on the Cloak of Protection can be found at. Cloak of Protection Details.Price (per Sane Prices) 5,000 gp. More details on the Gloves of Thievery can be found at www.dndbeyond.com. Gloves of Thievery Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a Gloves of Thievery ...Jan 22, 2023 · 5,001-50,000gp. Legendary. 17th. 50,001+gp. Source: Dungeon Master’s Guide (p.135) Spells also have a rarity based on their level. Low-level spells are common, while high-level spells are very rare, or even legendary. DM’s should use the rarity table as a guide for determining the individual price of spell scrolls. Gamechanging. Relevant Page Number. 202. Price Range (per DMG) 5,001 - 50,000 gp. Price (per Sane Prices) 95,500 gp. More details on the Staff of Power can be found at. Staff of Power Details.This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the …I’m always searching for ways to counteract my type-A, future-focused tendencies that make me a tangled ball of stress. Try meditation, they say. I’ve tried sitting still, focusing...Price (per Sane Prices) 4,030 gp. More details on the +2 Greataxe can be found at www.dndbeyond.com +2 Greataxe Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a +2 Greataxe, auras include:I’m looking for a good alternative resource that prices magical items, because “Sane Magical Item Prices” is starting to seem less than sane to me. A lot of it seems fine, but it also has a lot of crazy outliers. Like the Weapon of Warning, which is an Uncommon weapon priced at 60,000GP!A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. Quickly create shops and share the price list with your players. In my opinion, downtime shopping is better. Some of the prices for these items are crazy, like uncommon items being worth 4000-5000gp when they should be worth about 400-500gp. It’s cumbersome to look up prices and a lot of items just are not included so …D&D Magical Item Pricings and Your Game. The DungeonSports Coliseum is a high-magic campaign setting. Magical items may be more common than magical items are in your campaign setting. We price items consistent with the average income recommended for PCs in D&D 5e. As a result, our pricings should be widely applicable to most games. Nov 28, 2020 ... In terms of spellcasting services, many forums cite this formula: Square of the spell level multiplied by 10 gp plus DOUBLE of the consumed ...Sane Magical Prices. Good For: Treasure & Items. Visit Website. Add to Favorites.Combat. Relevant Page Number. 213. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 4,020 gp. More details on the +2 Longsword can be found at. +2 Longsword Details.Remember when we thought being trapped indoors and worldwide contagions only happened in movies? Well, the times have certainly changed. Many earlier films reflect similarities to ...Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.Sane Magical Prices. Good For: Treasure & Items. Visit Website. Add to Favorites.Apr 21, 2021 · Wonderful people out there developed "Sane" prices for 5e magic items as found in the DMG. The PDF is wonderful... but I've always wanted it in Excel form for sorting and slicing. Well, here it is... enjoy. Thank you so much for this I was going to have to go through manually and convert the entire PDF, Gen AI was getting confused trying to do it. However, for my own sanity, I needed those price lists. More Realistic Price Lists. Here is where I would tell you that I did it all myself, if I were a madman, but instead I found an old supplement from 2006 called Grain Into Gold: A Fantasy World Economy. This supplement creates their own price lists, starting from the price of bread and the ...The price in D&D 5E can be a quest - to find someone willing to buy what you have, or either willing to sell you an heirloom, or finding rumours about where an item exists in the world and going out and getting it. ... I tend to use the Sane Magical Prices Guide. The prices are admittedly high in some cases, but they give a fairly good run-down ...Like if you, as a PC, sell an item you can potentially get a price over market value (150%). And that’s because you are selling it to someone who values it more than that, and are likely selling it to a middleman who will resell it for great profit. “Sane” prices then reflects you as buying it from the middleman for a grossly inflated cost. 185. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 8,000 gp. More details on the Portable Hole can be found at. Portable Hole Details.Part 7 / Pricing all of Dungeon Master’s Guide and Xanathar’s Guide to Everything. What’s New. Luckily, for me, there weren’t really any new formulas I had to add as what I’ve already created was pretty easy to adjust for some of the new items and mechanics that Tasha’s Cauldron of Everything introduced.Price (per Sane Prices) 1,010 gp. More details on the +1 Shortsword can be found at www.dndbeyond.com +1 Shortsword Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a +1 Shortsword, auras ...191. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 3,500 gp. More details on the Ring of Protection can be found at. Ring of Protection Details. \$\begingroup\$ Just as a warning to those following this advice: Sane Magic Item Prices is a GREAT resource! But :-). While it works well for selling prices, it does not account for the risk of combo's at all, so if you actually make items available at those prices and let PC's buy more than one, you may be in for a ride. E.g. cloak, ring and ... D&D Magical Item Prices (updated) I shared this a while back, and I can see it's still pretty popular since there's always a few people viewing it whenever I go in. But I've cleaned the list up a bit since then. I've added new items from the latest releases, added a column for attunement requirements, and added links to all of the item pages on ...Item price lists just aren't useful in 5e. Edit: typo. Distribution of items should be done according to usefulness to the PCs. A wizard would probably rather have a level 1 spell scroll than a +3 maul. That's just not true. A GM may, of course, prevent their players from buying magic items. MwaO said: Given how exponential treasure is in 5e, there really isn't a sane magic item pricing that's possible — hoards go from 3k in 5-10 to 30k from 11-16 to 300k in 17-20... i.e. any remotely sane pricing for items in 5-10 tier = crazy cheap in 11-16 tier. Only if your DM isn't a cheapskate. The general expected wealth in 5E seems to ...There isn't a price list in 5e as the idea for Magic Items is that they cant always be bought, magic shops don't exist or don't have wide selections. That being said, a community price list was done a year or so back - I know my group and a lot of others use this: Sane Magic Item Prices / SMIP pdf191. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 3,500 gp. More details on the Ring of Protection can be found at. Ring of Protection Details. Someday, hopefully, maybe I might get through all the things on my to-do list. We'll see. A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. Quickly create shops and share the price list with your players.Jun 27, 2015 · The price tables below have been compiled into an excellent pdf by Inconnunom. Let's talk about flying items. There are a few items which give the ability to fly in the 5e DMG. Among the first I came across were the Winged Boots and the Broom of Flying. Jun 27, 2015 · Hero. Jun 30, 2015. #41. Anyone not using the selling rules in the "downtime" section of the DMG is missing out on the fact that it's pretty hard to get full value on magic items. Although I agree that the economy of the game is borked, I feel this is nothing unusual for every edition. After four and a half years of a default magic-item economy ... Sanity Category. Gamechanging. Relevant Page Number. 214. Price Range (per DMG) 101 - 500 gp. Price (per Sane Prices) 8,000 gp. More details on the Winged Boots can be found at. 171. Price Range (per DMG) 5,001 - 50,000 gp. Price (per Sane Prices) 2,220 gp. More details on the Frost Brand Longsword can be found at. Frost Brand Longsword Details.Call of Duty: Warzone. Share. Reply reply. A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. FFXIV's latest expansion, Endwalker, is out now!The cost might be ~1000 gp. Unfortunately, there is no official 5e sources for slave prices. Some prices might be mentioned in the "Secrets of the Lamp" (a book by Wolfgang Baur published by TSR), but they are relevant to the City of Brass slave market. I would say a male human slave in Gracklstugh costs from 500 to 1500 gp, though the …In my opinion, downtime shopping is better. Some of the prices for these items are crazy, like uncommon items being worth 4000-5000gp when they should be worth about 400-500gp. It’s cumbersome to look up prices and a lot of items just are not included so rolling for them is necessary anyway. Jun 27, 2015 · The price tables below have been compiled into an excellent pdf by Inconnunom. Let's talk about flying items. There are a few items which give the ability to fly in the 5e DMG. Among the first I came across were the Winged Boots and the Broom of Flying. That can be more useful than you might think. Sure. It’s no where near +1 to Save DC though. Sane magic pricing expanded has it at 1500, 5000, 20000. Discerning merchants guide has them priced at 425, 4250, 14500. I’ve not seen the expanded PDF before; I still have basically the first version that got put on Reddit.Potion of Healing (Greater) Potion, uncommon. You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. Notes: Bonus: Hit Points, Healing, Consumable. Item Tags: Healing Consumable. Basic Rules.Part 5 / Pricing out the “A” items in the Dungeon Master’s Guide Part 6 / Pricing of the first 100 items Part 7 / Pricing of the Dungeon Master's Guide and Shared Charges Cost, Mithral Cost, Spell Levels & ConcentrationMwaO said: Given how exponential treasure is in 5e, there really isn't a sane magic item pricing that's possible — hoards go from 3k in 5-10 to 30k from 11-16 to 300k in 17-20... i.e. any remotely sane pricing for items in 5-10 tier = crazy cheap in 11-16 tier. Only if your DM isn't a cheapskate. The general expected wealth in 5E seems to ...Mantle of Spell Resistance. Wondrous Item, rare (requires attunement) You have advantage on saving throws against spells while you wear this cloak. Notes: Advantage: Saving Throws, Warding, Outerwear. Item Tags: Warding Outerwear. Basic Rules, pg. 180.I tend to use the Sane Magical Prices Guide. The prices are admittedly high in some cases, but they give a fairly good run-down on why they use the prices they give.I tend to use the Sane Magical Prices Guide. The prices are admittedly high in some cases, but they give a fairly good run-down on why they use the prices they give.Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide.Magic Item Prices in 5E. One of the biggest issues with magic items in 5E D&D is how to price them. Every magic item has a rarity: Common, Uncommon, Rare, Very Rare, Legendary, or Artifact. This rarity is supposed to give the DM a rough estimation of the item’s relative power level – and, via the Magic Item Rarity table in the Dungeon ...That can be more useful than you might think. Sure. It’s no where near +1 to Save DC though. Sane magic pricing expanded has it at 1500, 5000, 20000. Discerning merchants guide has them priced at 425, 4250, 14500. I’ve not seen the expanded PDF before; I still have basically the first version that got put on Reddit. A new study shows that playing casual games aids mental health and can help keep you sharp. A new study shows that playing casual games aids mental health and can help keep you sha...levels 5-10: 500 gp plus 1d10 x 25 gp normal starting equipment. levels 11-16: 5,000 gp plus 1d10 x 250 gp two uncommon magic items, normal starting equipment. levels 17-20: 20,000 gp plus 1d10 x 250 gp, two uncommon magic items, one rare item, normal starting equipment. Your characters have as much gold as the DMG expects a level 17 character ... The prices listed are per day, so if you wish to calculate the cost of your chosen lifestyle over a thirty-­day period, multiply the listed price by 30. Your lifestyle might change from one period to the next, based on the funds you have at your disposal, or you might maintain the same lifestyle throughout your character’s career. I prefer the Sane magic product pricing, aber do like the options granted until that nice chart . Last edited by Mog_Dracov: Jul 7, 2022 #14 Jul 8, 2022. Timonethebugbear ... Dm's fresh to DnD can especially be caught out with person follow RAW I find. Plain changing rarity makes no purpose, ...PDF. $2.99. $2.99. Average Rating (250 ratings) The Discerning Merchant's Price Guide is an organizational tool for magic items & pricing. It groups magic items together into categorical tables: melee weapons, armor, staffs, rings, and so on, similarly to how items were laid out in 3.5e. This should help DMs know exactly where to …

tables below is to establish the relative price of magic items so that you can have a reasonably sane economy and/or so that you can quickly eyeball how much the swag you’re giving your players is worth. You are free to modify the prices as you will, just be sure to tell your players that you are doing so in advance to the game start.. Bcptn card.com

dnd sane prices

In my opinion, downtime shopping is better. Some of the prices for these items are crazy, like uncommon items being worth 4000-5000gp when they should be worth about 400-500gp. It’s cumbersome to look up prices and a lot of items just are not included so …Price (per Sane Prices) 16,000 gp. More details on the Ring of Mind Shielding can be found at www.dndbeyond.com. Ring of Mind Shielding Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a Ring of Mind Shielding, auras include:Feb 9, 2022 ... Is there anything we can say about this, other than "consumable items should cost more if you're doing a one-shot"? dnd-5e · magic-items ....Pole of Angling. Wondrous item, common. Weight: 2 lb. Estimated Value (Sane Cost Guide): 30 gp. DMG Value: 50 gp - 100 gp. While holding this 10—foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10—foot pole.Price (per Sane Prices) 30,000 gp. More details on the Robe of Eyes can be found at www.dndbeyond.com. Robe of Eyes Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a Robe of Eyes, auras ...Mar 25, 2020 · Rarity also determines the base price for a magic item. It’s value. Common items are worth 100 gp, uncommon ones are worth 500 gp, rare items are worth 5,000 gp, very rare items are worth 50,000 gp, and legendary items are worth a whopping 500,000 gp. Those prices are totally arbitrary. Rarity also determines the base price for a magic item. It’s value. Common items are worth 100 gp, uncommon ones are worth 500 gp, rare items are worth 5,000 gp, very rare items are worth 50,000 gp, and legendary items are worth a whopping 500,000 gp. Those prices are totally arbitrary.Price (per Sane Prices) 4,020 gp. More details on the +2 Longsword can be found at www.dndbeyond.com +2 Longsword Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a +2 Longsword, auras include:Price (per Sane Prices) 1,050 gp. More details on the +1 Greatsword can be found at www.dndbeyond.com +1 Greatsword Details Detect Magic Aura. When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item. For a +1 Greatsword, auras include:Last week I was on TODAY talking about parental worries about sending our kids back to school or assuming the role of teacher while they learn at home. I shared... Edit Your Post P...175. Price Range (per DMG) 101 - 500 gp. Price (per Sane Prices) 5,000 gp. More details on the Immovable Rod can be found at. Immovable Rod Details.Legendary items are worth a mountainous 500,000 gp . Those prices are arbitrary. They could have been 100 gp, 10,000 gp, 1,000,000 gp, and 1,000,000,000 gp, and it wouldn’t have mattered. We have already seen it for the cost of ring of jumping 5e & ring of water walking. They are both uncommon items but cost 3000 gp and 2000 …Enduring Spellbook. Source: Xanathar's Guide to Everything. Wondrous item, common. This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age. common wondrous-item xge.Sanity Category. Gamechanging. Relevant Page Number. 214. Price Range (per DMG) 101 - 500 gp. Price (per Sane Prices) 8,000 gp. More details on the Winged Boots can be found at. Relevant Page Number. 199. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 180 gp. More details on the Scroll of Protection from Fiends can be found at. Protection from Fiends Spell Details.I’m always searching for ways to counteract my type-A, future-focused tendencies that make me a tangled ball of stress. Try meditation, they say. I’ve tried sitting still, focusing....

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